Immerse 2017 will be an inspiring day for artists to learn about Immersive Storytelling and try out Virtual and Augmented Reality for themselves. Create
Noosa have curated a range of World Class Presenters and lots of Hands-on Demo's / Expo, for artists to learn from and try out.
Join us in gathering Noosa's diverse artists & creatives - including visual artists, sculptors, digital artists, animators, illustrators, performing
artists, photographers, creatives in film/video and music.
Visit www.immerseconf.com for tickets
Meet the Speakers
Sutu is an illustrator, interactive designer and writer and one of the world's leading exponents of Immersive art. Sutu explores the new generation of
VR art tools and how he is using a them to create his ground-breaking paintings, illustrations, comics and exhibitions.
Dr Sarah Jane Pell
Dr Sarah Jane Pell is an Australia Council Fellow in Emerging and Experimental Arts. Sarah will share with us her experience of using virtual and
mixed reality in live performance and the creative possibilities now enabled by this technology.
Dr Leah Barclay
Dr. Leah Barclay is a sound artist and researcher working at the intersection of art, science and technology. She specialises in spatial audio for immersive
installations and performances and leads research in augmented reality at Griffith University. Leah will speak about a decade of explorations in locative
audio and introduce the future possibilities of 3D sound in immersive storytelling.
Whether it's hacking together autonomous robotic cameras or light-painting drones, Jaymis' is recognised as an artist who is probing the end zones of the
VR possibility space. Jaymis will bring us up to speed on the state of the art for how Immersive technologies like virtual and mixed reality can be
used in visual and performance art & media to tell stories in totally new ways.
Priscilla is head of Virtual Reality for HTC Australia/New Zealand where she focuses on educating, inspiring and creating awareness of Virtual Reality
and how this can change and enhance how we do things in the future. Priscilla will tell us about the growth of VR as a medium and where she sees opportunities
for artists to create new experiences.
Katryna is a lecturer and researcher at the University of The Sunshine Coast, teaching Australia's first and only Bachelor of Serious Games Design program.
Katryna will help attendees understand the potential for narrative development in Immersive Storytelling and the skills development pathways available
to artists and creatives.
With 20 years of experience as a technical specialist in the construction industry, Karen co-founded Real Serious Games, assisting large infrastructure
and training providers to build confidence in the delivery of major projects through Virtual Reality education and training facilities. Karen will
tell us about the demand coming from enterprises for Immersive simulations and the kinds of storytelling skills that Real Serious Games and others
are hiring for in the industry.
Dr Deb Polson
For over 20 years Deb Polson has been collaborating with scientists and artists to create hybrid worlds that allow audiences to play and experiment with
future scenarios. Deb will gives advice to creatives and artists about the learning pathways they can follow to develop the skills required to build
Immersive Storytelling into their practice.
Charles Henden has been a software engineer and lead programmer in the entertainment industry for over ten years contributing to a diverse range of video
game titles from movie licensed party games, through AAA franchise shooters and next gen sports simulations. Charles will tell us how storytellers
can blend the disciples of film, game development, live performance and animation to create new immersive art forms.
Darren is the creative force behind Melbourne VR film studio Ignition Immersive. Drawing on over 20 years of experience in filmmaking and tech-driven startups,
he is perfectly positioned for the convergence of filmmaking and technology that VR presents. Darren will tell us how Australia has the chance to be
a leader in Immersive Storytelling and how artists can tap into that opportunity.